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View Full Version : Any Gamers here??


CjSoReLFoReaL
Jan 15th 2009, 08:18 PM
Any body playing 360 live here?

if so what you playing

Ascender
Jan 15th 2009, 08:20 PM
when I can -- for PC -- Civilization 3 -- awesome game

Xel'Naga
Jan 15th 2009, 08:39 PM
Gamer, but PC... If the name isn't blatant enough.

Nothing
Jan 15th 2009, 08:49 PM
Fable 2 and Oblivion have kept me occupied for weeks. Some days I would literally play Oblivion for 12 hours without completing a single quest. I like to explore the caves, forts, and such.

CjSoReLFoReaL
Jan 15th 2009, 08:52 PM
Fable 2 and Oblivion have kept me occupied for weeks. Some days I would literally play Oblivion for 12 hours without completing a single quest. I like to explore the caves, forts, and such.


LOL...Thats what i get carried away with...Most of the time i dont even do quest i just go and explore...You could tell by my low gamerscore but i serious play the game for hours

Nothing
Jan 15th 2009, 08:54 PM
LOL...Thats what i get carried away with...Most of the time i dont even do quest i just go and explore...You could tell by my low gamerscore but i serious play the game for hours

I've never had xbox live though:(

Once I get back to my house and situated, I do want to hook that bad boy up.

CjSoReLFoReaL
Jan 15th 2009, 08:56 PM
Although i only bought 360 to get the up and coming UFC undistputed game...,its gonna be awesome i have seen it but im getting sucked into all these other games....MY wife is getting jealous ha

Orendorf
Jan 15th 2009, 11:45 PM
I love my 360, right now my game time is being filled by:

Mirror's Edge
Prince of Persia
Fallout 3

Clavicula_Nox
Jan 16th 2009, 12:28 AM
I game all the time, preferring roleplaying and strategy games. I'm currently re-hooked on Rome Total War/Barbarian Invasion/Alexander and various mods, and I'm always hooked on Mount and Blade.

I currently have Fable 2 in my 360 and am letting it sit for a few days so my real estate money will pile up.

Romber
Jan 16th 2009, 12:36 AM
Any body playing 360 live here?

if so what you playing

Right here! Add Long189.

I mainly play Call of Duty 4, and hopefully 5 when I can get it. I have been playing fable 2 for a bit too. Other than that I don't really play any games. I use to play Age of Mythology for the computer way back when a lot though.

Revinius
Jan 16th 2009, 04:18 AM
PC for pro's. :P

Buck shot
Jan 16th 2009, 02:50 PM
I play Halo with my son on 360 live. I am not very good at it but it is fun. I find myself having to mute the game pretty regular because of the language. What's bad is that the little kids have the worst mouths :B

NO RESPECT AT ALL...

Anyway i'm "Buckshotmt" on there

shepherdsword
Jan 16th 2009, 04:21 PM
I am a recovering PC gamer that falls back into old habits every once in a while;)

Marc2x
Jan 17th 2009, 04:00 PM
My gamer tag is like my username and usually i play halo 3 or gears of war 2.

renthead188
Jan 21st 2009, 06:11 PM
Anybody going to play Starcraft 2? Xel...? :)

HisLeast
Jan 21st 2009, 07:21 PM
when I can -- for PC -- Civilization 3 -- awesome game

Civ 3? Did it get any better with a half decade of mods? Being the World's Biggest Fan (TM) of Civ 1 and 2, I waited with baited breath for 3. After playing it once I vowed never to purchase a Sid Meier product again. It was so buggy and poorly thought out as to be barely playable. As a matter of fact, my pet name for Civ 4 is "Civ 3"

My most memorable moments...
- Watching AI's violate borders with impunity and set up cities SMACK in the middle of my empire.
- AI attacking, then war-weary citizens forcing me to make peace 5 turns later just before my mobilized counter-attack can execute.
- The never ceasing deluge of statistical improbabilities. Half strength knights destroying stacked modern armor sitting on hills behind forts. 50-50 success rate of modern battleships vs wooden galleons.
- Fighters don't work. Ever. (unless this was fixed in a patch)
- The lunatic algorithm that calculated locations of strategic resources.
- The fact you can bombard a unit for 1000 years but never, ever, destroy it.
- Pure, unadulterated, unapologetic AI cheatery.


Umm... ooops. Did I just go there? :P

Rhyfelwr
Jan 21st 2009, 07:40 PM
I'm a fan of the Total War series, currently making a mod for Medieval 2 Total War (yes I'm a geek).

Lefty
Jan 21st 2009, 08:13 PM
Civ 3? Did it get any better with a half decade of mods? Being the World's Biggest Fan (TM) of Civ 1 and 2, I waited with baited breath for 3. After playing it once I vowed never to purchase a Sid Meier product again. It was so buggy and poorly thought out as to be barely playable. As a matter of fact, my pet name for Civ 4 is "Civ 3"

Civ I&II were perfection, then they tinkered the game to death. If they'd just updated the graphics I'd still be playing it.

I'm on a mac and play games once in a while;
Medal of Honor I (I've been through it over and over and still love it)
Call of Duty I&II ( Almost as good. I can't stand the thrill ride to the airport though. Love the dam and Stalingrad)
Wolfenstein (except for the showdown with the robot thing)
All the Myst games

HisLeast
Jan 21st 2009, 08:46 PM
Civ I&II were perfection, then they tinkered the game to death. If they'd just updated the graphics I'd still be playing it.


Have you tried Civ4 yet? Its a masterpiece. More "moving parts" than Civ 1 & 2 for sure, but each one highly polished and beautifully balanced. Its really greater than the sum of its parts. Its probably my favorite game of all time, followed closely by Morrowind.

IamRyan
Jan 22nd 2009, 04:44 AM
Rhyfelwr, nice, I am also a Total War fan, waiting for the Empire edition to come out.

But I have only two games, Halo 3, which I am currently not playing, and Call of Duty Waw, which is awesome much. Anyone else on Cod WaW?

Revinius
Jan 22nd 2009, 02:22 PM
Total war series is great, been playing since good old Shogun.

HisLeast
Jan 22nd 2009, 02:34 PM
I tried Medieval Total War and gave up on it after the 2nd tutorial mission. :S

Clavicula_Nox
Jan 22nd 2009, 08:26 PM
Total war series is great, been playing since good old Shogun.

Yeah, I'm a huge Total War fan and have recently begun work on my own mod project based on a fantasy world I'm creating for a novel.

Shogun ruled, but Rome is definitely my favorite.

Big T
Jan 22nd 2009, 11:46 PM
I have a 360 and i play halo 3 and rockband alot.

I have a mac, so there's not too much computer gaming for me. LOL

Clavicula_Nox
Jan 23rd 2009, 12:49 AM
I tried Medieval Total War and gave up on it after the 2nd tutorial mission. :S

I took some screenshots to show you what you're missing.


The battle is between an army comprised of 400 Spartan Hoplites vs over 6000 Gallic warriors of various types (swordsmen, spearmen, armored variants of both, druidic warriors, and berzerkers)

Men of Sparta!
http://i298.photobucket.com/albums/mm260/clavicula_nox/Games/sparta1.jpg

Remember this day; for it shall be yours for all eternity

http://i298.photobucket.com/albums/mm260/clavicula_nox/Games/sparta2.jpg

Give them nothing; but take from them everything!

http://i298.photobucket.com/albums/mm260/clavicula_nox/Games/sparta3.jpg

The first wave of the enemy (roughly 2000 men)

http://i298.photobucket.com/albums/mm260/clavicula_nox/Games/sparta4.jpg

http://i298.photobucket.com/albums/mm260/clavicula_nox/Games/sparta5.jpg

For everyone that falls; 10 more shall take his place!

http://i298.photobucket.com/albums/mm260/clavicula_nox/Games/sparta6.jpg

The situation looks grim as thousands of Gallic warriors descend upon the sons of Zeus, Achilles, and Alexander.

http://i298.photobucket.com/albums/mm260/clavicula_nox/Games/sparta7.jpg

A unit of Spartans is cut off from the battle line and surrounded...


http://i298.photobucket.com/albums/mm260/clavicula_nox/Games/sparta8.jpg

...while another fights it's way through the mass of enemy to reach their beleaguered comrades.

http://i298.photobucket.com/albums/mm260/clavicula_nox/Games/sparta9.jpg

The Spartans are re-united and the enemy, driven mad with terror, flee leaving their dead behind.

http://i298.photobucket.com/albums/mm260/clavicula_nox/Games/sparta10.jpg


Spartans lost less than 100, Gauls lost over 5,000 including one Army commander.

Revinius
Jan 23rd 2009, 04:26 AM
On that note, i have found the Spartans to be incredibly imbalanced for what they do. Personally i am a big fan of the Urban Cohort's, the Marian mules are the best all round unit in the game and testudo makes them pretty much invulnerable when engaging archers (which are usually the bane of heavy infantry).

Clavicula_Nox
Jan 23rd 2009, 05:40 AM
On that note, i have found the Spartans to be incredibly imbalanced for what they do. Personally i am a big fan of the Urban Cohort's, the Marian mules are the best all round unit in the game and testudo makes them pretty much invulnerable when engaging archers (which are usually the bane of heavy infantry).

The screens I posted were from the Extended Greek Mod and that particular unit is expensive to train and takes 30 turns to recruit, so it's balanced for it's high stats, I think.

In the un-modified game, I think it's justified. Without high valor, armor, and weapon upgrades, they are good, but not too overpowering. The unit itself is a highly dumbed down abstraction of the spartan warrior system and works to simulate the way the unit works as a hole. I think, though, that giving them 2 hitpoints is a bit much, as no matter who you are, getting gored by a spear is going to put you down, but then, why give Generals multiple hitpoints? I don't think I'v ever had to face Spartans, though, so I'm not sure. I always save them for Siege towers, or as my reserve force when I play as the Greeks.

I like my Romans Pre-Marius, because once that trigger fires BAM my ultra-useful Hastati and Princeps (rarely build up to Triari in time) are un-replacable, and instead I get ultra-lame Auxilia, except in one or two higher-tier cities where I probably can get the Early-Legionnary Cohorts. Also, I mourn the loss of my Equites for Roman Cavalry and Auxilia Cavalry, and 2 turns to build Legionary Cavalry? No thanks.

Once I start rocking the Legionnary Cohorts, then I begin to thank Mr. Marius. I generally ignore the Praetorian and Urban Cohorts, as I ignore almost anything with a more-than-1-turn build time, with the exceptions always being Druids and Berzerkers.

Now, for Barbarian Invasion, I made the Celts into a playable faction, and I must say, they are extremely powerful. Once you take Southern Britannia, you're sitting on a giant money-machine, and from there, you just take your pick on any number of small-garrison Roman towns/cities, or you can just pick off the Saxons. Their Gallowglass unit is excellent, but heavily vulnerable to archers due to their defense being mostly skill, rather than armor and shield.

I like Alexander, but the game is messed up with 2 turns = 1 year. I'm advancing at what I think to be an aggressive pace, captured a couple of cities in West Perisa...but Alexander is already 27...he was only 33 when he died! There's no possible way I can finish at his pace, and I don't see how you're supposed to when it takes 2 turns to train a phalanx unit.

markedward
Jan 23rd 2009, 07:57 AM
My roommate is trying to get me to play Dwarf Fortress. I tried it and failed horribly (http://www.dwarffortresswiki.net/index.php/Fun). I want to try playing more, but it's such a daunting game.

HisLeast
Jan 23rd 2009, 02:09 PM
Has anyone played the two expansions for Civ4?

Clavicula_Nox
Jan 23rd 2009, 04:08 PM
Has anyone played the two expansions for Civ4?

I haven't done Civ 4 yet, like you, I got burned by Civ 3.

Revinius
Jan 23rd 2009, 05:55 PM
The screens I posted were from the Extended Greek Mod and that particular unit is expensive to train and takes 30 turns to recruit, so it's balanced for it's high stats, I think.

In the un-modified game, I think it's justified. Without high valor, armor, and weapon upgrades, they are good, but not too overpowering. The unit itself is a highly dumbed down abstraction of the spartan warrior system and works to simulate the way the unit works as a hole. I think, though, that giving them 2 hitpoints is a bit much, as no matter who you are, getting gored by a spear is going to put you down, but then, why give Generals multiple hitpoints? I don't think I'v ever had to face Spartans, though, so I'm not sure. I always save them for Siege towers, or as my reserve force when I play as the Greeks.

I like my Romans Pre-Marius, because once that trigger fires BAM my ultra-useful Hastati and Princeps (rarely build up to Triari in time) are un-replacable, and instead I get ultra-lame Auxilia, except in one or two higher-tier cities where I probably can get the Early-Legionnary Cohorts. Also, I mourn the loss of my Equites for Roman Cavalry and Auxilia Cavalry, and 2 turns to build Legionary Cavalry? No thanks.

Once I start rocking the Legionnary Cohorts, then I begin to thank Mr. Marius. I generally ignore the Praetorian and Urban Cohorts, as I ignore almost anything with a more-than-1-turn build time, with the exceptions always being Druids and Berzerkers.

Now, for Barbarian Invasion, I made the Celts into a playable faction, and I must say, they are extremely powerful. Once you take Southern Britannia, you're sitting on a giant money-machine, and from there, you just take your pick on any number of small-garrison Roman towns/cities, or you can just pick off the Saxons. Their Gallowglass unit is excellent, but heavily vulnerable to archers due to their defense being mostly skill, rather than armor and shield.

I like Alexander, but the game is messed up with 2 turns = 1 year. I'm advancing at what I think to be an aggressive pace, captured a couple of cities in West Perisa...but Alexander is already 27...he was only 33 when he died! There's no possible way I can finish at his pace, and I don't see how you're supposed to when it takes 2 turns to train a phalanx unit.

I found the totalwar total realism mod to be quite satisfying.

HisLeast
Jan 23rd 2009, 06:33 PM
I haven't done Civ 4 yet, like you, I got burned by Civ 3.
It took me a while to believe Civ4 would overcome my Civ3 heebeejeebees... but once I tried it I knew that a masterpiece had been created.

Clavicula_Nox
Jan 23rd 2009, 07:07 PM
I found the totalwar total realism mod to be quite satisfying.

I haven't tried that one, I usually play the Europa Barbaroum mod, but it has one of the most unforgiving economies I've ever seen. It's hard enough for me to balance an un-modded game's economy, once I get around 10 settlements, I find it very hard to manage my money.

It took me a while to believe Civ4 would overcome my Civ3 heebeejeebees... but once I tried it I knew that a masterpiece had been created.

I'll give it a try. I've been a fan since Colonization (the original...) and Alpha Centauri, so we'll see how it is. What do the expansions add?

Revinius
Jan 24th 2009, 03:12 AM
I haven't tried that one, I usually play the Europa Barbaroum mod, but it has one of the most unforgiving economies I've ever seen. It's hard enough for me to balance an un-modded game's economy, once I get around 10 settlements, I find it very hard to manage my money.

Cities in RTW can be annoying as they are egocentric. Their morale depends upon annoying things like 'distance from capital' which is something that makes a vast empire difficult to make. Medieval is a much easier game to manage i find.

IamRyan
Jan 24th 2009, 03:58 AM
Anyone else kinda not like the MTW 2 campaign? Idk, i loved the first MTW's campaign, but the second's just seems too complicated. I bet if I tried to get into it, I could but there is way too much going on, so i just play online or Historical Battles.

Anyone know Empire's release date?

Clavicula_Nox
Jan 24th 2009, 05:19 AM
Cities in RTW can be annoying as they are egocentric. Their morale depends upon annoying things like 'distance from capital' which is something that makes a vast empire difficult to make. Medieval is a much easier game to manage i find.

I think the single most annoying factor in city-management was Squalor. As any culture other than Romans, I find I can't get my cities to the highest tier because I can only build slit trenches , and my squalor rating is maxed out. I end up building tons of entertainment buildings which sap my military and economy, and the jerks revolt anyways. Because of that, I always do sniper attacks on high tier Roman cities (Patavium, Ariminium, Segesta, Mediolanium), and then attack backwards to link my newly aquired territories with my older land.

Medieval 2 toned down the squalor considerably, but it's devastating in Rome.

For the Capital thing, I wait until I'm well enough along in my conquests, and pick my highest-tiered, centrally located city as my new capital. In fact, in Alexander's campaign, you cannot keep loyalty in Persian cities without having your capital follow Alexander.

Now, I love Medieval 2, but they screwed up city fights something fierce. I have an extremely difficult time maneuvering units, where I have no difficulty with anything other than phalanxes who love to disintegrate the phalanx when moving forward 10 feet.

Medieval 2's frustrating city fights have led me to put that one down for a time, though I love almost everything else about it.

Anyone know Empire's release date?

Supposed to be March timeframe, could always be pushed back again, though. I'm reticent about Empire. I'm glad they're branching out, and it looks interesting, I'm just not sure how Napoleonics will translate over. It seems to me that a lot of the tactical elements are lost when you run out of spearment to hold and heavy cavalry to flank. I'm not familiar with Napoleonic-era warfare, so I can't comment much on it.

HisLeast
Jan 24th 2009, 07:22 PM
I'll give it a try. I've been a fan since Colonization (the original...) and Alpha Centauri, so we'll see how it is. What do the expansions add?

Warlords expands the pre-gunpowder gameplay, Beyond the Sword expands post gunpowder play. Specifically....

WARLORDS (http://www.civfanatics.com/civ4/warlords/) (link to details)
- New great person type: "Warlord" (great people is a feature Civ3 failed at but Civ4 does very very well)
- Vassal States - Make opponents your vassal as an alternative to conquering all their cities.
- New scenarios
- 6 new Civilizations
- 10 new leaders
- 3 new leader traits
- Unique buildings for each civilization
- 3 new wonders
- New units

BEYOND THE SWORD (http://www.civfanatics.com/civ4/bts) (link to details)
- Random events (AWESOME!)
- 10 new civs
- 6 new leaders
- new buildings and custom buildings (focused on post gun powder eras)
- new units
- new wonders - includes "Apostolic Palace" which functions like a pre-gunpowder UN
- Corporations - functions in a similar fashion to the "religion" feature, but comes later in the game when the religious elements tend to wane.
- New espionage model

Clavicula_Nox
Jan 26th 2009, 01:18 AM
Yeah, Civ 3's "Great PEople" thing was something that I thought, they totally missed.

I was browsing one of the major Total War forums, and there are some people in the process of making an Israel at the time of Joshua mod. It looks pretty interesting so far, and I have seen one that deals with the rise of Gog and Magog and the struggle to fight them.

I'm still in the learning phase of my mod, but this weekend I learned how to do many things, such as import units into the game, so I have Celtic warriors fighting alongside Dunedain Rangers, alongside Elves of Rivendell, alongside Makedonian Companion Cavalry, alongside Valkyries.

Next, I'll learn how to make factions, and from there, I'll learn how to make a campaign map.

HisLeast
Jan 26th 2009, 02:42 PM
Yeah, Civ 3's "Great PEople" thing was something that I thought, they totally missed.
Its way WAY WAY WAY better in Civ4

Basically each city accumulates a small amount of "Great People Points" (GPP). Building wonders increases the rate at which GPPs are accumulated in an individual city. The types of wonders affect the % chance of landing a specific type of Great Person (there are 5 types). For example, the Pyramids increase the odds that the Great Person will be an engineer. The Sistine Chapel inceases the odds the Great Person will be an artist.

Each time a Great Person is born, the amount of GPP required for one increases. So in a sense, Great People is just a waiting game that you can manipulate, but it goes over such a long time frame that it feels pretty random. On the "marathon" game setting, I usually see around 8-10 for my own civ, unless I'm playing a Civ who accumulates GPP faster.

The Warlord type of Great Person works a bit differently, and I haven't got him to spawn yet since I just installed Beyond the Sword. This link (http://www.civfanatics.com/civ4/info/#People) gives all the info you'd ever need on Great People in Civ4. Suffice it to say its a much more complex and satisfying game element than in Civ3.

TransformedSon
Feb 17th 2009, 02:25 PM
I think I'm going to be asking for a PS3 as a wedding present...Anyone here play that?

Metamorphasis
Feb 18th 2009, 12:22 AM
I thought they moved my thread to this forum, it has the same titles, lol. I am HUGE into gaming. I only seem to play RPGs and when I have friends over I play fighting or party games with them. I love all the Tales series, and other RPGs by bandai namco. I also like NIS and Atlus games like Disgaea, Atelier Iris, Persona 3, Luminous Arc, and millions others. I do online games, did WoW, LOTRO, and most recently I am playing Wakfu Beta on the French servers, even though it isn't translated to english yet, but I love it, its a turn-based strategy mmorpg.

Dravenhawk
Feb 21st 2009, 01:52 AM
I have gotten into Ages of Empires II again. I play vs the computer but the computer doesn't fight very well. Microsoft used to host Ages of Empires but the link embedded in the game is dead. Does anyone know a site that still hosts ages of empires? The only one I could find was the game-spy site and picked up a virus from them.

Dravenhawk

HisLeast
Feb 23rd 2009, 11:16 PM
I have gotten into Ages of Empires II again. I play vs the computer but the computer doesn't fight very well. Microsoft used to host Ages of Empires but the link embedded in the game is dead. Does anyone know a site that still hosts ages of empires? The only one I could find was the game-spy site and picked up a virus from them.

Dravenhawk

Oh boy... after college my room mate and I used to love playing that game, especially the Age of Kings expansion. I was all about the French... 25% stronger knights confirmed for brawl.

Clavicula_Nox
Feb 24th 2009, 12:30 AM
I was a Teutons player, even though the Teutonic Kniggets were extremely slow.

Revinius
Feb 24th 2009, 02:25 AM
I was a Teutons player, even though the Teutonic Kniggets were extremely slow.

I always enjoyed playing against a teuton when i had the brits or chinese or a long range-type race.

wheatbread
Feb 24th 2009, 02:17 PM
I have gotten into Ages of Empires II again. I play vs the computer but the computer doesn't fight very well. Microsoft used to host Ages of Empires but the link embedded in the game is dead. Does anyone know a site that still hosts ages of empires? The only one I could find was the game-spy site and picked up a virus from them.

Dravenhawk

Not sure but it might be worth checking, battlestats.com or darkjedi.org. They still participate in some older games.

Clavicula_Nox
Feb 24th 2009, 04:37 PM
I always enjoyed playing against a teuton when i had the brits or chinese or a long range-type race.

The chinese crossbow guys (arabalest?) were neat; but in real life no where near as effective.

HisLeast
Feb 24th 2009, 04:53 PM
The chinese crossbow guys (arabalest?) were neat; but in real life no where near as effective.

That'd be the Cho-ko-nus. Arbalests were a gunpowder unit.

Clavicula_Nox
Feb 24th 2009, 06:42 PM
That'd be the Cho-ko-nus. Arbalests were a gunpowder unit.

Yeah, that's the one.

Revinius
Feb 24th 2009, 10:04 PM
That'd be the Cho-ko-nus. Arbalests were a gunpowder unit.

Arbalest's were the highest tier crossbow unit, so he wasnt far off. ;)

Clavicula_Nox
Feb 24th 2009, 10:46 PM
Since we're sorta on the subject; I need a manual, or something detailing, Dark Age and Viking Era shield-wall combat.

paradiseinn
Feb 27th 2009, 10:31 PM
Any body playing 360 live here?

if so what you playing

My brother has ps3....call of duty world at war owns me :lol:

Carl
Feb 27th 2009, 11:18 PM
I have a 360. Currently playing cod 4 and cod world at war.

Revinius
Feb 28th 2009, 01:44 AM
fps on a console is torture.

paradiseinn
Feb 28th 2009, 03:01 AM
fps on a console is torture.



ha! ya know?
I remember 11 years ago, for me it was goldeneye 64 and doom 64.

IamRyan
Mar 3rd 2009, 05:00 AM
Oh yeah...cod Waw. I have been playing that since Black Friday when I got it. not too much, but I have been owning with a 1.5 K/D ratio.

HisLeast
Mar 11th 2009, 12:52 AM
Anyone had a chance to play Empire Total War yet?

Medieval Total War turned me off in the first hour of play, but E:TW looks like its worth a shot.

Clavicula_Nox
Mar 11th 2009, 02:11 AM
Empire: Total War is awesome.

I hated the demo,but every issue it had was fixed and the game is great. Since release last week, I have over 40 hours of game time, and have been playing as Prussia.

The game is great, I thought it would be bad, but I was wrong. It isn't perfect, and later, I'll get more indepth if you want, but it's a 9 out of 10 for me.

Metamorphasis
Mar 11th 2009, 02:20 AM
I was never fond of FPS. The only one I would give a chance and might be the gateway into the genre would be Gears of War 2.

The game looks gorgeous and seems like a lot of fun, and I always enjoy being competitive. The idea of seeing how many people of the other team you can take down seems fun. Other then that, I have played Mass Effect and loved it, but that is a FPS/RPG.

I just realized both those games are technically third-person, but there isn't a third-person shooter genre that I know of. I just like seeing the character I am using, I guess.

HisLeast
Mar 11th 2009, 02:22 AM
Empire: Total War is awesome.

I hated the demo,but every issue it had was fixed and the game is great. Since release last week, I have over 40 hours of game time, and have been playing as Prussia.

The game is great, I thought it would be bad, but I was wrong. It isn't perfect, and later, I'll get more indepth if you want, but it's a 9 out of 10 for me.

Do want!
(15 characters)

http://images.starcraftmazter.net/4chan/animals/do_want.jpg
(http://images.google.com/imgres?imgurl=http://kscakes.com/LolCats/Uploads/Saved/do-want-dowantdowantdowant.jpg&imgrefurl=http://www.gamespot.com/pages/forums/show_msgs.php%3Ftopic_id%3D26261798&usg=__N1HUSxw5kHCRmeZi0EqWYhWxPBg=&h=439&w=640&sz=56&hl=en&start=2&um=1&tbnid=JeMxjS15LvUW4M:&tbnh=94&tbnw=137&prev=/images%3Fq%3Ddo%2Bwant%26hl%3Den%26client%3Dfirefo x-a%26channel%3Ds%26rls%3Dorg.mozilla:en-US:official%26sa%3DN%26um%3D1)

Clavicula_Nox
Mar 11th 2009, 03:56 AM
Okay.

The game is absolutely enjoyable, even if you have no interest in the period (like me). Being a huge fan of the Total War series since Shogun came out, quite some time ago, Ihave always been a horse, sword, and spear type of guy and was extremely dubious about the concept of Total War Napoleonics. I udnerstood that the mechanics were there, large formations, large scaled-down armies, morale, and general characters; I just didn't think it would all come together cohesively.

I was wrong.

The game is beautiful. The graphics aren't cartoony like Rome, but dirty and grit-filled like Medieval 2. Battles are generally how I expect them to be between large groups of men packed together, desperately aiming inaccurate weapons at other large groups of men.

The game tracks the steadily dwindling effectiveness of cavalry units as they go from being Battle Winners to just being good enough to go after routers, and perhaps do a really good flank or rear charge on guys. The variety of cavalry units speaks to the period's reluctance to let go of their horsemen. Horsemen wearing steel cuirasses and wielding sabres charge into masses of musketmen and bayonets; Lancers sped across the battlefield and cause massive casualties; etc.

Artillery comes into its own, evolving from ancient immovable guns, to fast and mobile horse-drawn artillery, all theway up to 24pound cannons and shrapnel exploding over dude's heads.

The meat of every army is the infantry. The infantry is fairly basic, there are different militia type units, "irregulars" like Austrian Pandours and Native Americans serving in European armies, Line Infantry, which serve as the core to every army, Grenadiers, which are like a sort Improved Line Infantry, the various Guards regiments, serving as the elite Line Infantry, and the different Light Infantry (my favorite) which represent the small force of highly trained men harrassing the enemy.

The naval battles are cool, but I'm not a navy guy and generally avoid them.

The campaign map is massively complex. Not so complex that you can't figure it out, and can't approach it, but complex in a way that feels natural. Diplomacy is still wonky, and there are some things missing that I could really use, and right now, I would say it's the weakest part ofthe game.

Here's what I don't like:

-National Leaders are no longer playable units. They're just faces and names with a few random traits. Playing as Prussia, I have had 2 Kings, 1 Queen, and since the Revolution, 2 Presidents, and I can't say any of them meant anything to me. They were literally just dudes who occupied a space on the UI. This is counter-productive, because this is around the time that national leaders still took to the field of battle; many of them were still combatants and were renown for their bravery in battle.

-Trade system is complex and prosperous, but I'm having trouble figuring it out. I'm not a big time economy guy, so that could be why.

-Not necessarily my complaint, but many have complained of this: All European nations basically have the same units, with one or two uniques, and one or two units that they share with only a few other nations. The units even look the same, but are just re-colored. Now, in Medieval 2, the troop's appearance was randomized, so that guys in the same unit had different equipment; and it was promised that it would be more of the same in Empire; so far, however, they're clones (doesn't bother me, much).

As to everyone having the same units, I say this: A guy with a musket in Great Britain, is a guy with a musket in Austria. I would prefer that they had different uniforms, but a sword is a sword is a sword is a sword.

-Back to leaders; there is no family tree that I am aware of. When Frederick the Great died, he was replaced by some 60 year old dude...and I had no idea who this guy was. I assumed that he was a son, or a brother, or something, but I really didn't know. When he died, he was replaced by some female..again, I had no concept of who she was. After the Royals were driven out, and the Grand Republic of Mighty Prussia! was founded, some President, who's name escapes me, was in control...again, completely unknown dude. After two terms, his party again won re-election, but I guess there's a two term limit and he was replaced by some other random guy.

-Files are encrypted. Can't mod until they release mod tools; we were told it would be moddable "out of the box"... technically it is, but I'm not messing with game files in hexidecimal. I could but the fact that it would take around 20 minutes of effort to do the most basic thing is just counter-productive.

-Some things seem bugged. I researched "Platoon Fire" and I have no idea if it's working or not. My infantry still steamroll, so I'm generally unconcerned.

-Campaign AI seems a little passive. This will probably be patched, as these things generally are, the campaign AI seems limited to raiding my border towns with the very rare collection of troops into a big army to invade me. Right now, the Iroquis are more of a danger to me in the New World than Austria, Poland-Lithuania, and Russia combined.

-Tactical AI, while much improved, could use some work. It adapts fairly well with what you're doing, but, as always, could be a little quicker to the draw

-Reinforcement system is stupid. Completely stupid. Reinforcing units come one at a time..welcome back to Medieval: Total War (1), and they come in at a random location not based on the unit's location on the campaign map. So, in one battle, I had about 300 Hussars come on the map....directly beside 1,000 or so Polish musket men, and they were routing before the computer gave me control of my men. Yeah..thanks a lot.

I think that's about it for now

Clavicula_Nox
Mar 12th 2009, 02:55 AM
You know the game is awesome when Vladimir Putin makes an appearance:

http://i298.photobucket.com/albums/mm260/clavicula_nox/32763293.jpg

TylerBoHormel
Apr 9th 2009, 11:53 PM
Right now i'm playing Uh....Resident Evil 5, Halo 3, GOW2, ROck band 2( Drums), and Uh It's not pn 360 but I suggest you play Okami for the wii, beautiful game with beautiful story and gameplay.

RedBird777
Apr 14th 2009, 06:47 AM
I recommend the SNES and N64. They are, in my opinion, the best Nintendo systems with the best library of games.

However, I simply adore Sega. That's right:

Sega Masters, Sega Genesis, Sega Game Gear, Sega Saturn, Sega Dreamcast, and of course all the other things in between!

IamRyan
Apr 20th 2009, 03:17 AM
Okay.

The game is absolutely enjoyable, even if you have no interest in the period (like me). Being a huge fan of the Total War series since Shogun came out, quite some time ago, Ihave always been a horse, sword, and spear type of guy and was extremely dubious about the concept of Total War Napoleonics. I udnerstood that the mechanics were there, large formations, large scaled-down armies, morale, and general characters; I just didn't think it would all come together cohesively.

I was wrong.

The game is beautiful. The graphics aren't cartoony like Rome, but dirty and grit-filled like Medieval 2. Battles are generally how I expect them to be between large groups of men packed together, desperately aiming inaccurate weapons at other large groups of men.

The game tracks the steadily dwindling effectiveness of cavalry units as they go from being Battle Winners to just being good enough to go after routers, and perhaps do a really good flank or rear charge on guys. The variety of cavalry units speaks to the period's reluctance to let go of their horsemen. Horsemen wearing steel cuirasses and wielding sabres charge into masses of musketmen and bayonets; Lancers sped across the battlefield and cause massive casualties; etc.

Artillery comes into its own, evolving from ancient immovable guns, to fast and mobile horse-drawn artillery, all theway up to 24pound cannons and shrapnel exploding over dude's heads.

The meat of every army is the infantry. The infantry is fairly basic, there are different militia type units, "irregulars" like Austrian Pandours and Native Americans serving in European armies, Line Infantry, which serve as the core to every army, Grenadiers, which are like a sort Improved Line Infantry, the various Guards regiments, serving as the elite Line Infantry, and the different Light Infantry (my favorite) which represent the small force of highly trained men harrassing the enemy.

The naval battles are cool, but I'm not a navy guy and generally avoid them.

The campaign map is massively complex. Not so complex that you can't figure it out, and can't approach it, but complex in a way that feels natural. Diplomacy is still wonky, and there are some things missing that I could really use, and right now, I would say it's the weakest part ofthe game.

Here's what I don't like:

-National Leaders are no longer playable units. They're just faces and names with a few random traits. Playing as Prussia, I have had 2 Kings, 1 Queen, and since the Revolution, 2 Presidents, and I can't say any of them meant anything to me. They were literally just dudes who occupied a space on the UI. This is counter-productive, because this is around the time that national leaders still took to the field of battle; many of them were still combatants and were renown for their bravery in battle.

-Trade system is complex and prosperous, but I'm having trouble figuring it out. I'm not a big time economy guy, so that could be why.

-Not necessarily my complaint, but many have complained of this: All European nations basically have the same units, with one or two uniques, and one or two units that they share with only a few other nations. The units even look the same, but are just re-colored. Now, in Medieval 2, the troop's appearance was randomized, so that guys in the same unit had different equipment; and it was promised that it would be more of the same in Empire; so far, however, they're clones (doesn't bother me, much).

As to everyone having the same units, I say this: A guy with a musket in Great Britain, is a guy with a musket in Austria. I would prefer that they had different uniforms, but a sword is a sword is a sword is a sword.

-Back to leaders; there is no family tree that I am aware of. When Frederick the Great died, he was replaced by some 60 year old dude...and I had no idea who this guy was. I assumed that he was a son, or a brother, or something, but I really didn't know. When he died, he was replaced by some female..again, I had no concept of who she was. After the Royals were driven out, and the Grand Republic of Mighty Prussia! was founded, some President, who's name escapes me, was in control...again, completely unknown dude. After two terms, his party again won re-election, but I guess there's a two term limit and he was replaced by some other random guy.

-Files are encrypted. Can't mod until they release mod tools; we were told it would be moddable "out of the box"... technically it is, but I'm not messing with game files in hexidecimal. I could but the fact that it would take around 20 minutes of effort to do the most basic thing is just counter-productive.

-Some things seem bugged. I researched "Platoon Fire" and I have no idea if it's working or not. My infantry still steamroll, so I'm generally unconcerned.

-Campaign AI seems a little passive. This will probably be patched, as these things generally are, the campaign AI seems limited to raiding my border towns with the very rare collection of troops into a big army to invade me. Right now, the Iroquis are more of a danger to me in the New World than Austria, Poland-Lithuania, and Russia combined.

-Tactical AI, while much improved, could use some work. It adapts fairly well with what you're doing, but, as always, could be a little quicker to the draw

-Reinforcement system is stupid. Completely stupid. Reinforcing units come one at a time..welcome back to Medieval: Total War (1), and they come in at a random location not based on the unit's location on the campaign map. So, in one battle, I had about 300 Hussars come on the map....directly beside 1,000 or so Polish musket men, and they were routing before the computer gave me control of my men. Yeah..thanks a lot.

I think that's about it for now

Do you play online for Empire? This is all I'm doing now, mainly because i find the campaign a little too complex(Medieval 1 was boss with campaign), although I will find the time later to figure it out, and also cause my computer doesn't have the stuff to play all the scenes smoothly.

We could join up for 2v2, I already have been owning with my friend for this. My signature "divide and unify" strategy rocks.

Clavicula_Nox
Apr 20th 2009, 03:29 AM
I've never played multiplayer in any TW game. I can give it a try though, I think my steam id is clavicula_nox, and I think my display name is Commissar Gaunt.

I can generally only play during the afternoon, US Eastern Time

HisLeast
Apr 20th 2009, 03:39 AM
I thought I might DL the demo for Empire:TW this weekend, but I'm just not convinced my machine can do it justice. 1G of RAM and a Radeon 9600 and a 3Ghz processor might only just barely cut it.

Clavicula_Nox
Apr 20th 2009, 04:08 AM
NOOOOOOOOOOOO


Look man, friends don't let friends play the Empire: Total War demo. I can't in good conscience let you do that.

HisLeast
Apr 20th 2009, 05:26 AM
NOOOOOOOOOOOO

Look man, friends don't let friends play the Empire: Total War demo. I can't in good conscience let you do that.

Eeesh. Is it really that bad? Ever since Civ3 I dry heave at the idea of buying without trying.

Xel'Naga
Apr 20th 2009, 05:49 AM
So... What about F.E.A.R?

Clavicula_Nox
Apr 21st 2009, 01:58 AM
Eeesh. Is it really that bad? Ever since Civ3 I dry heave at the idea of buying without trying.


The demo for E:TW was easily one of the worst game demos I've ever played. Terrible performance (actual game flies) bugged out battles (minimal bugs in actual game, mostly related to AI-limitation type stuff), and just terrible overall.

Clavicula_Nox
Apr 21st 2009, 01:59 AM
So... What about F.E.A.R?

Good game; never finished it, though. I've been too lazy to look at the sequel. I usually get bored with games when they get crazy, like Silent Storm was GREAT...until they rolled out with WW2 BattleTech like Mechsuits and I had to quit in disgust.

RedBird777
Apr 21st 2009, 02:37 AM
fps on a console is torture.
You obviously never played Goldeneye on the N64.

And all of you should play the classics.
Who here owns an Atari 2600?

Xel'Naga
Apr 21st 2009, 02:57 AM
You obviously never played Goldeneye on the N64.

Still torture. I went through and played the Goldeneye ROM with keyboard + mouse and on 00 Agent the game was a breeze.. Ridiculously so.

Clavicula_Nox
Apr 21st 2009, 04:47 AM
Well duh, it wasn't developed for PC, so a mouse/keyboard is going to get rid of the difficulty with the console controller.

Goldeneye was great. I got into Area 51on Xbox (not the same as the arcade...) but that's pretty much my console experience with shooters for the same reason as Xel'Naga.

Sojourner
Apr 21st 2009, 09:52 AM
Just jumping in here. I am 60 years old and just beat Halo: Combat Evolved. Yea me! Very difficult game for me. :)

HisLeast
Apr 21st 2009, 01:08 PM
I've always preferred PC controls to console controls for the simple fact that a mouse has no tension. I want to look up/sideways I move my mouse accordingly. If I lift my hand away, mouse stays exactly where I left it. In consoles, that darned stick ALWAYS wants to return to centerpoint. Every console control movement has to be balanced so the move can be maintained, which to me takes away some of the precision and speed native to keyboard/mouse control.

Buck shot
Apr 21st 2009, 06:45 PM
Just jumping in here. I am 60 years old and just beat Halo: Combat Evolved. Yea me! Very difficult game for me. :)

Congratulations! I know what you mean!

HisLeast- Now i know what to say when i am being slaughtered by everyone on 360 Live, it's that centering stick! :lol:

RedBird777
Apr 22nd 2009, 04:11 AM
Still torture. I went through and played the Goldeneye ROM with keyboard + mouse and on 00 Agent the game was a breeze.. Ridiculously so.
...without cheats?

But seriously, Goldeneye is so popular because of its state-of-the-art multiplayer system. At the time, NOTHING beat its multiplayer, and is still copied even to this day.

Sojourner - Congrats! Now beat it on Legendary mode! And Halo1 is the easiest. Halo2 is OK, but beatable. And Halo3 is much more difficult.

Buck shot
Apr 22nd 2009, 03:06 PM
Sojourner - Congrats! Now beat it on Legendary mode! And Halo1 is the easiest. Halo2 is OK, but beatable. And Halo3 is much more difficult.

I agree, my son makes it a lot easier on me :cool:

We completed them as a team (with the volume turned down, i wish you could cut the language off somehow). I think He's the reason i like Halo so much. The Call of Duty series and Command and Conquer, are really my cup of tea.

Raptor
Apr 24th 2009, 06:37 PM
I agree, my son makes it a lot easier on me :cool:

We completed them as a team (with the volume turned down, i wish you could cut the language off somehow). I think He's the reason i like Halo so much. The Call of Duty series and Command and Conquer, are really my cup of tea.

Co-op always makes things easier. :D

Halo 3 Legendary was crazy. I still think the Library level in Halo 1 was the hardest level of all time though.

-Raptor, out.

RedBird777
Apr 25th 2009, 03:01 AM
I still think the Library level in Halo 1 was the hardest level of all time though.
OH MAN...First seeing the flood was really...crazy. That stuff gave me nightmares.

FPSs I like:
Goldeneye
Halo
Doom
Quake
Call of Duty series

But seriously...do we need these enhanced graphics for a good game? No! We need good old fashion storyline! Final Fantasy, anyone? Or how about Chrono Trigger?

Raptor
Apr 25th 2009, 07:18 AM
But seriously...do we need these enhanced graphics for a good game? No! We need good old fashion storyline! Final Fantasy, anyone? Or how about Chrono Trigger?

Chrono Trigger is one of the best RPGs in existence. My favs would have to be:

-Fire Emblem
-Chrono Trigger
-Legend of Zelda
-Final Fantasy
-Dragon Warrior

-Raptor, out.

RedBird777
Apr 26th 2009, 06:00 PM
Man, how can I forget about the Legend of Zelda? Another amazing game that awestruck gamers everywhere!

All of these games prove that graphics just get in the way of good game-making sometimes.

HisLeast
Apr 26th 2009, 07:41 PM
I think the first game that really bit me was Pirates for the C64. After that it was Civilization 1

Clavicula_Nox
Apr 27th 2009, 12:08 AM
I think the first game that really bit me was Pirates for the C64. After that it was Civilization 1

I know this game. My friend had it for his Apple. It was a side scrolling fighting game with an endless supply of Flying Things, Pirates, and Dog-like things running after you, right?

Or are you referring to Sid Meier's Pirates!

HisLeast
Apr 27th 2009, 12:14 AM
I know this game. My friend had it for his Apple. It was a side scrolling fighting game with an endless supply of Flying Things, Pirates, and Dog-like things running after you, right?

Or are you referring to Sid Meier's Pirates!

DEFINITELY Sid Meier's Pirates. :P

Clavicula_Nox
Apr 27th 2009, 12:30 AM
Yeah, that was a great game. I wasn't too keen on the re-make because I thought it was very easy until you're guy turned 30, then it was impossible to fight anymore because your guy was too slow.

HisLeast
Apr 27th 2009, 12:44 AM
Yeah, that was a great game. I wasn't too keen on the re-make because I thought it was very easy until you're guy turned 30, then it was impossible to fight anymore because your guy was too slow.

Yep. "Skill at Medicine" could only push you so far. I always raced to get the fencing sequences done in the character's 20's: challenging suitors, preferential ships, and avenging family. After that I'd use chainshot to force surrenders at sea so I didn't need to fence. I really wish there was an open ended play mode for that game.

Xel'Naga
Apr 27th 2009, 03:58 AM
...without cheats?

Yeah... Unless it's online multiplayer I haven't played a game that's given me any difficulty on any setting save the first three Mega Man games. Even with that said I played Mega Man so often that the first three aren't all that difficult, mega buster only.

RedBird777
Apr 29th 2009, 04:47 PM
Yeah... Unless it's online multiplayer I haven't played a game that's given me any difficulty on any setting save the first three Mega Man games. Even with that said I played Mega Man so often that the first three aren't all that difficult, mega buster only.
I never really liked MegaMan...It kinda makes no a sacrilegious gamer, but I never really liked it. And yes, they're VERY hard.

HisLeast
Apr 29th 2009, 05:02 PM
I just reinstalled TES:Oblivion last week and now I'm working on getting the FCOM mods working on it. Quite an undertaking but I'd rather just uninstall it rather than play the game without the changes FCOM makes.

Clavicula_Nox
May 1st 2009, 02:00 AM
I just reinstalled TES:Oblivion last week and now I'm working on getting the FCOM mods working on it. Quite an undertaking but I'd rather just uninstall it rather than play the game without the changes FCOM makes.

Yeah, those are good modifications. I can't play Un-modded Oblivion.

Raptor
May 1st 2009, 05:48 PM
Yeah... Unless it's online multiplayer I haven't played a game that's given me any difficulty on any setting save the first three Mega Man games. Even with that said I played Mega Man so often that the first three aren't all that difficult, mega buster only.

I used to be able to do that with Mega Man 2, but that was the only one. I beat the others, but 2 was the only one I could clear Buster only.

-Raptor, out.

Xel'Naga
May 1st 2009, 06:00 PM
I used to be able to do that with Mega Man 2, but that was the only one. I beat the others, but 2 was the only one I could clear Buster only.

-Raptor, out.

The yellow devil in Wiley's castle in 1 is frustratingwith buster only. Other than that, can't recall anything that give me any real challenge on top of the challenge already inherit in the game.

HisLeast
May 2nd 2009, 03:01 AM
Yeah, those are good modifications. I can't play Un-modded Oblivion.

Too bad installing FCOM is like assembling a Large Hadron Collider from scratch.

Clavicula_Nox
May 4th 2009, 01:41 AM
Too bad installing FCOM is like assembling a Large Hadron Collider from scratch.

Yeah, and they're always vague instructions like:

"Okay, install all necessary files in the appropriate folder.

Select the appropriate plugin (out of the half dozen or so options distinguishable only by a different letter or number)"


Am I the only one disappointed with Fallout 3?

Xel'Naga
May 4th 2009, 01:46 AM
Am I the only one disappointed with Fallout 3?

It's nothing really special, wish I still had my Fallout 2 disc ;\

Clavicula_Nox
May 4th 2009, 01:58 AM
It's nothing really special, wish I still had my Fallout 2 disc ;\


I have *everything* Fallout. To include:

Fallout
Fallout 2
Fallout: Brotherhood of Steel Tactics for PC
Fallout: Brotherhood of Steel for Xbox
Fallout 3

Of those, the Xbox game is pure garbage; Fallout 3 was fun for a single play-through, but is too short and empty for a second.

I also have *everything* Elder Scrolls EXCEPT their lame little cellphone games.

Xel'Naga
May 4th 2009, 02:15 AM
I have *everything* Fallout. To include:

Fallout
Fallout 2
Fallout: Brotherhood of Steel Tactics for PC
Fallout: Brotherhood of Steel for Xbox
Fallout 3

Of those, the Xbox game is pure garbage; Fallout 3 was fun for a single play-through, but is too short and empty for a second.

I also have *everything* Elder Scrolls EXCEPT their lame little cellphone games.

Oh dear, you've got a problem Mr.! Unfortunately I missed the original Fallout for StarCraft. As for Fallout 3... I played it right after playing through Mass Effect and well, didn't compare *shrug*

Clavicula_Nox
May 4th 2009, 02:17 AM
I haven't played Mass Effect, but I've heard very good things about it.

Xel'Naga
May 4th 2009, 02:21 AM
I haven't played Mass Effect, but I've heard very good things about it.

It was the first game I played since Final Fantasy 3 that, having started playing, I absolutely had to finish. There was nothing, except for that well known 'questionable' scene that I didn't like about the game... I don't say that often, either.

First time I played Final Fantasy 3 I beat Kefka right in the morning before I had to go along with my parents to Toronto. I didn't realize the end cinematic was over 30 minutes long...

HisLeast
May 4th 2009, 05:29 AM
Yeah, and they're always vague instructions like:
"Okay, install all necessary files in the appropriate folder.
Select the appropriate plugin (out of the half dozen or so options distinguishable only by a different letter or number)"

Well... it looks as if I have a pretty stable install of it. Living Economy subcomponent is misbehaving though. Seems anytime I sell to a vendor they magically get 60,000 septims. I may have shut off and removed components that are nice options in all my experimentation and rework. I should probably just start over, but that was hours of work.

I had my first genuine FCOM moment today, meeting an encounter just off the road that was way too powerful for me. Thus began a harrowing retreat to the nearest town with patrolling guards.

Am I the only one disappointed with Fallout 3?
I never played the originals so take this for what its worth: it wasn't a great game but it was decent enough. If only for the "sandbox" experience in a post-apoc setting.

Revinius
May 4th 2009, 09:58 AM
Fallout 3 ending was a massive anti-climax for me. My reaction was something like: "Oh.... the credits are rolling.... what the...?" It was really easy playing it on the hardest possible setting the whole time. :S

I like the concept, but there just wasn't enough content or 'sandbox' like the previous titles had. It's good to have a main quest series to follow but such a series shouldn't be: 1. So short; 2. So basic; 3. So automated. There needs to be in-game incentives to break the mold of the standard quests and go out searching for glory in some random part of the country-side.

HisLeast
May 4th 2009, 06:21 PM
Fallout 3 ending was a massive anti-climax for me. My reaction was something like: "Oh.... the credits are rolling.... what the...?" It was really easy playing it on the hardest possible setting the whole time. :S

I like the concept, but there just wasn't enough content or 'sandbox' like the previous titles had. It's good to have a main quest series to follow but such a series shouldn't be: 1. So short; 2. So basic; 3. So automated. There needs to be in-game incentives to break the mold of the standard quests and go out searching for glory in some random part of the country-side.

+ 1 for Morrowind. :D

Clavicula_Nox
May 4th 2009, 06:52 PM
Morrowind? Heck, play Daggerfall. Literally, the game does not end. Ever. It has an endless number of guild quests. It has an endless number of dungeons/cities/towns/whatever.

If, for whatever reason, you feel the need to explore the storyline, the storyline too will never end. It is literally such an epic game that it could take months. The last time I played, several years ago, I played the game sharing time *only* with Old-School XCOM for 2 years and I never finished it. I even had a walkthrough for when I was stuck.

Daggerfall is epic. Morrowind and Oblivion simply pale in comparison.

Raptor
May 6th 2009, 04:43 PM
The yellow devil in Wiley's castle in 1 is frustratingwith buster only. Other than that, can't recall anything that give me any real challenge on top of the challenge already inherit in the game.

That mini-boss was frustrating WITH the other weapons. I couldn't imagine him Buster only. Though I did it with his weaker incarnation with Megaman: The Power Fighters.

-Raptor, out.

Xel'Naga
May 8th 2009, 05:00 AM
That mini-boss was frustrating WITH the other weapons. I couldn't imagine him Buster only. Though I did it with his weaker incarnation with Megaman: The Power Fighters.

-Raptor, out.

I always used the select button cheat when fighting it ;) Other than that it's just tedious with buster only. Only get one or two shots in then having to go through the routine of dodging his moving body.

I'm thinking I might pick up a 360 controller for a few of my PC games; Dead Space is just a wreck to control with my mouse and keyboard.

HisLeast
May 11th 2009, 03:24 PM
So after a few sessions of Oblivion modded with FCOM I went ahead and installed Morrowind (and an insane # of mods). I'm now playing Morrowind exclusively and will probably uninstall Oblivion in the next week or two.

Clavicula_Nox
May 12th 2009, 12:08 AM
So after a few sessions of Oblivion modded with FCOM I went ahead and installed Morrowind (and an insane # of mods). I'm now playing Morrowind exclusively and will probably uninstall Oblivion in the next week or two.


Yeah, Morrowind was definitely the better game. Oblivion's storyline was....meh, at best. The Knights of the Nine was okay, and Shattered Isles was pretty good, but the main game was just blagh.

What are you running for Morrowind?

HisLeast
May 12th 2009, 04:54 AM
Yeah, Morrowind was definitely the better game. Oblivion's storyline was....meh, at best. The Knights of the Nine was okay, and Shattered Isles was pretty good, but the main game was just blagh.
Don't I know it. The first time I played Morrowind it was like "Get off the boat!" and I was tossed into a strante new land with a foreign culture, alien bestiary and landscape, convoluted politics, at the frontier of an empire. It was awesome.

With Oblivion it was more like: "Welcome to every fantasy cliche ever concieved. We hope you enjoy your stay".

What are you running for Morrowind?
You mean the machine?
3.2Ghz processor, 256Mb Radeon 9600, 2G of Ram, on an ultrawide monitor 1920 x 1080 monitor. More than enough to play Morrowind on overdrive even with high res texture replacers.

Now if only I could find an animation replacer. Everyone walks like they just soiled themselves.

If you mean mods, I'm running...
- Some monolithic head replacer pack
- Better Bodies 2.something
- Various retexture mods
- Various unique item replacers
- Morrowind Abodes (free housing mods is cheatery, but I'll live with it)
- A harvesting mod that makes harvested plants change their graphic
- One of the "unofficial" patches
- All the official mods.
- and the list is growing.

TransformedSon
May 12th 2009, 01:27 PM
Anyone on here play COD: World at War for PS3?

If so, PM me and I'll give you my SN.

Clavicula_Nox
May 12th 2009, 01:31 PM
Don't I know it. The first time I played Morrowind it was like "Get off the boat!" and I was tossed into a strante new land with a foreign culture, alien bestiary and landscape, convoluted politics, at the frontier of an empire. It was awesome.

With Oblivion it was more like: "Welcome to every fantasy cliche ever concieved. We hope you enjoy your stay".


You mean the machine?
3.2Ghz processor, 256Mb Radeon 9600, 2G of Ram, on an ultrawide monitor 1920 x 1080 monitor. More than enough to play Morrowind on overdrive even with high res texture replacers.

Now if only I could find an animation replacer. Everyone walks like they just soiled themselves.

If you mean mods, I'm running...
- Some monolithic head replacer pack
- Better Bodies 2.something
- Various retexture mods
- Various unique item replacers
- Morrowind Abodes (free housing mods is cheatery, but I'll live with it)
- A harvesting mod that makes harvested plants change their graphic
- One of the "unofficial" patches
- All the official mods.
- and the list is growing.

Yeah, Morrowind was creative. Oblivion is just what you said, a generic fantasy world with no real life. Morrowind had distinct environments, and the expansions were brilliant. Oblivion's Shattered Isle expansion is something you would like, as it seems to go back to the whole Elder Scrolls creativity thing.

I think I have around 6 gbs of Oblivion plugins and somewhere around double that for Morrowind. I really liked some of the quest mods, look for uh.. "Sins of the Lich" or something like that, it's a huge three part quest, and was quite enjoyable.

HisLeast
May 12th 2009, 02:06 PM
Yeah, Morrowind was creative. Oblivion is just what you said, a generic fantasy world with no real life. Morrowind had distinct environments, and the expansions were brilliant. Oblivion's Shattered Isle expansion is something you would like, as it seems to go back to the whole Elder Scrolls creativity thing.
FCOM made my install a little too unstable, and ultimately wasn't enough to redeem it. At the end of the day, what really drove the Morrowind experience for me was the "trophy room" effect. Displaying the hard won loot of my adventures. In Oblivion you just can't do it. All display cases are sloped, so nothing stays put. Anything that you leave on shelves or in the open goes flying if you bump into it too hard.

I think I have around 6 gbs of Oblivion plugins and somewhere around double that for Morrowind. I really liked some of the quest mods, look for uh.. "Sins of the Lich" or something like that, it's a huge three part quest, and was quite enjoyable.
Yeah, PM me a list as you think of them. :)
Last night I just downloaded Private Mobile Base which was one of my favorite housing mods. This time I'm determined to raise the 0.5million septim price legitimately. :)

Clavicula_Nox
May 12th 2009, 05:16 PM
Morrowind's economy was its worst point. Merchants ran out of money the first time you saw them...and never made anything back or received new items. If you can find an economy mod, then you need that.

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